Showing posts with label Irusk2. Show all posts
Showing posts with label Irusk2. Show all posts

Tuesday, April 24, 2012

Wrath/Domination Event

"Victorious warriors win first and then go to war." --Sun Tzu

Shrine of the Medals
Last Saturday we finally held our club's Wrath/Domination combo-release event.  It was a six-hour, all-factions event using both special events rules.  Much as I would love to write about the event design, prep, operation, and post-mortem, but those topics can wait.  But rather than share all that Event Organizer work, I would much rather talk about greed.

First and foremost, you need to know that the prizes for these events are custom-molded and painted faction-specific coins made by Privateer Press.  They are exceptionally cool, and as much as I love the other two Retribution players in our club (Hi, Brandon!  Hi, John L.!), that coin was coming home with me.

Wednesday, February 22, 2012

Warmachine: Unbound Test Drive

Who thought this was a good idea?
Steve W. and I played an apocalyptic 150 point game of Unbound on MLK Day. Unbound is a relatively new set of rules for Warmachine that allows extremely large games of 150 points or more with three warcasters in each army.  Rules for Unbound can be found in No Quarter magazine issues 36 and 38.

It hadn't been done before in our club. The models were sitting in our bags, daring us. Something had to give. We decided to start at 9 AM, but logistical issues and setup delayed us until noon.

One does not simply begin a game of Unbound. One must prepare, mentally and physically. One must ... unpack. One must pull up an extra table upon which to place models and cards and magazines with rules. One must take a very deep breath.

We began to set up.